Art

2D Art

Sylvanas Windrunner, a character from Warcraft.

Ancient Ruins, a Breath of the Wild 2 Landscape concept for an Aquatic Moon challenge.

Reluctant Joe, a Warcraft boss for an Aquatic Moon concept art challenge.

Riptale cover. Kumo and his owl friend Midas charging towards a lizard beast.

Twins are part of the legendary Coreal Fire Guard from the Riptale universe.

A Nazgûl painting from Lord of the Rings.

Spirit Wolf Inn done for an Aquatic Moon concept art challenge.

Magnet Woman (マグネットウーマン), a twist to one of my favorite robot masters from Mega Man 3.

Lilith. A cover image for a possible future EP.

The Goldmouth Station. A background for a point and click called Splittown.

UI design for an audio plugin made with Adobe Illustrator.

3D Art

One Knight Stand characters and level assets, done in Blender and put together in UE4.

Shotgun prop for a top-down shooter.

Dragon sculpt made in Blender.

Pixel Art

Candy Store background for Splittown.

These items were created for a Symphony of the Night type of game. They ended up never being used.

Led Rain II was an idea that we explored for a while. These sprites were for the initial concept.

Some level themes for a twin stick shooter.

Mockup for Riptale redesign.

Early designs for a Jackal style shooter, called Hot Dog.

Test shot for an RTS game.