My name is Juha Keränen. I live in good ol' Finland. I've been interested in game development for as long as I can remember and it has strongly colored my whole life.
Music, writing, and visual arts have always been a big part of my life. I think game design is the one area where multiple talents can help to understand the process from all its different perspectives.
Years of game development experience have provided me with a sense of what is crucial and what can be cut in order to ship a game.
Here are a couple of shipped products I've worked on:
Killing Engine is a free online top-down shooter from 2012. Made with a custom engine, it features scriptable items and weapons, semi-intelligent bots, destructible environment, and a very capable level editor. I was the lead designer and producer for the project. I also handled the music, level design, web design, and large portion of the graphics.
Click the image to view and download at IndieDB.