Hi, I'm Juha

Welcome

My name is Juha Keränen. I live in good ol' Finland. I've been interested in game development for as long as I can remember and it has strongly colored my whole life.

Music, writing, and visual arts have always been a big part of my life. I think game design is the one area where multiple talents can help to understand the process from all its different perspectives.

Years of game development experience have provided me with a sense of what is crucial and what can be cut in order to ship a game.

Here are a couple of shipped products I've worked on:

The Cyclist: Tactics

The Cyclist: Tactics is a digital pro cycling board game. I was the lead artist and technical artist on the project. I made the in-game assets (e.g. trees, roads, backgrounds) and other minor things (such as jersey designs).

Click the image to view the Steam page.




Riptale

Riptale is a fast-paced and gory action game. I was the lead designer, producer, and lead artist for the project. I also handled the music, sound effects, level design, writing, web design, video editing, and a lot of the marketing.

Click the image to view the Steam page.




Bard Cards

Bard Cards are a fun new approach to songwriting. You draw a card and use the prompts to lead the song to a new direction. The First Set includes 108 cards, each with unique theme prompts and pictures.

Click the image to view the GameCrafter page.




Killing Engine

Killing Engine is a free online top-down shooter from 2012. Made with a custom engine, it features scriptable items and weapons, semi-intelligent bots, destructible environment, and a very capable level editor. I was the lead designer and producer for the project. I also handled the music, level design, web design, and large portion of the graphics.

Click the image to view and download at IndieDB.